3D Emergency training has the potential of improving training activities and initiatives by virtue of, e.g., its engagement, motivation, role playing, and repeatability (failed strategies etc. can be modified and tried again). They allow learners to experience situations that are impossible in the real world for reasons of safety, cost, time, etc., but they are also claimed to have positive impacts on the players' development of a number of different skills: improved self-monitoring, problem recognition and problem solving, decision making, better short-term and long-term memory, and increased social skills such as collaboration, negotiation, and shared decision-making.
From a military perspective, video game playing (more generally) has a number of advantages, such as improved hand-eye coordination, improved ability to multitask, ability to work in a team using minimal communication, and willingness to take aggressive action. Training and simulation within the government range from a municipal level to a national level. Governmental games may concern a number of different kinds of tasks and situations, like different types of crisis management, for instance, dealing with terrorist attacks, disease outbreaks, biohazards, health care policy issues, city planning, traffic control, fire fighting, budget balancing, ethics training, and defensive driving. Corporate training can comprise a number of topic: people skills (e.g., teamwork and how to perform well within the department and the overall company), job-specific skills (how to use software/hardware required by the job, etc.), organisation skills (how to organise resources and time, etc.), communication skills, and strategy skills (e.g., to set goals and to leverage resources to reach them). Besides the need to train some certain skills, there are also certain situations in which corporate training may be useful, for example, in emergency preparedness.
Terrain Technologies develops realistic and interactive 3D environments for training, simulating the processes with real-time feedback on a single or multiplayer platform including the following features